# item.guide
Side-by-Side Comparison Board Games

Carcassonne vs. Chess

Comparing 2 standards across 18 specifications. 18 key differences identified.

Comparing:
Carcassonne
Chess

Carcassonne is a tile-placement modern board game designed by Klaus-Jürgen Wrede. Players draw and place 72 square land tiles depicting roads, cities, monasteries, and fields, deploying 'Meeples' as highwaymen, knights, monks, or farmers to score points as features are completed, concluding with end-game field agricultural scoring (3 points per completed city).

View full Carcassonne spec sheet →

Chess is a two-player abstract strategy board game governed internationally by FIDE (Fédération Internationale des Échecs). Standard laws define 64-square alternating boards (50–60 mm squares), exact piece movements, en passant capture timing (Article 3.7), castling restrictions (Article 3.8), and draw criteria including the 50-move rule and threefold repetition.

View full Chess spec sheet →

Specification Comparison Table

18 Parameters
Parameter / Spec
Governing Publisher
Hans im Glück / Z-Man Games —
Total Tiles in Base Game
72 tiles (including 1 starter tile with dark back) —
Meeples Per Player
8 wooden meeples (7 active + 1 score tracker) —
Tile Dimensions
45 × 45 mm (1.77 × 1.77 inches) —
Completed Road Score
1 point per tile scored during game —
Completed City Score
2 points per tile + 2 per coat of arms scored during game —
Completed Monastery Score
9 points monastery tile + 8 surrounding tiles —
End-Game Farmer Score
3 points per completed city touching the continuous farm field —
Incomplete City Score
1 point per tile + 1 per pennant end-game scoring —
Governing Body
— FIDE (World Chess Federation)
Board Grid Dimensions
— 8 × 8 (64 alternating squares)
Tournament Square Size
— 50 to 60 (2.0 to 2.36 inches) mm
Standard King Height
— 95 (3.75 inches) mm (±5 mm tolerance)
King Base-to-Height Ratio
— 40% to 50% of piece height
En Passant Execution Window
— Immediately on the next move only FIDE Art. 3.7.4.2
50-Move Draw Rule
— 50 consecutive moves without pawn move or capture FIDE Art. 9.3
Threefold Repetition
— Same exact board position occurs 3 times FIDE Art. 9.2
Dead Position Rule
— No sequence of legal moves can lead to checkmate FIDE Art. 5.2.2 (Instant Draw)