Uno
Authority: Mattel Official Game Manual
A standard UNO deck contains 112 cards (108 classic + 4 customizable). Players receive 7 cards at setup. The object is to be first to score 500 points across rounds by playing matching colors or numbers.
| Parameter / Specification | Standard Value | Unit |
|---|---|---|
| Total Cards in Deck | 112 | cards |
| Starting Hand Size | 7 | cards per player |
| Target Victory Score | 500 | points |
History & Origin
UNO was invented in 1971 by Merle Robbins, a barber in Reading, Ohio, near Cincinnati. The idea grew out of an argument with his son Ray over the rules of Crazy Eights; rather than settle the dispute, Robbins designed a new game with its own dedicated deck, hand-making the earliest copies with his family on their dining room table. To fund the first print run of about 5,000 decks, the Robbins family mortgaged their home for roughly $8,000, initially selling copies out of Merle's barbershop.
In 1972, Robbins sold the rights to UNO to International Games Inc. for $50,000 plus a royalty of 10 cents per game sold. Mattel acquired International Games in January 1992, and UNO has since sold more than 100 million copies, becoming one of the best-selling card games in the world.
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Ending on an Action Card
Yes, you can legally play an Action card (Draw 2, Skip, Reverse, Wild, Wild Draw 4) as your final winning card. If played, the next player must still draw cards before points are tallied for the round.
Rule DisputeDraw 4 Stacking
Official Mattel rules explicitly prohibit stacking Draw 2 or Wild Draw 4 cards. If a Draw 2 is played, the next player must draw 2 cards and lose their turn; they cannot stack another Draw 2 to pass 4 cards to the next player.